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Saikusus - The Billows's Avatar
Saikusus - The Billows
Herald of All Hallow's Eve
Join Date: Sep 2009
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# 1 PvP Builds
08-25-2010, 03:20 PM
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Introduction

PvP as a Modo is not easy. You'll need to know when to utilize Demon, Human, and Modon form, and what the unique advantages of each one are depending on the situation at hand. As I see it, the pre-ascended Modo is truly the "Jack of all trades" as people call it, and when you ascend, you are forced into a much more limited role, but become exponentially better at completing that role. A well-built 125+ T4 Modo will dominate in T4 wars, that's a fact. But up until that point, don't expect to come out on top. Once you hit 135 and become T5, you lose your edge until level 141 at which point you can max Sky Seeker. The following is a comprehensive guide that you should generally adhere to to make your Modo ideal.

Pre-ascended Builds

The General Pre-ascended Modo:

Here, I've laid out the general format you'll want to follow with everything you'll need if you don't want to be restricted to a specific build.

Intiate: Always go for Vigilance. Most builds leave it at 6/7, you can go for 7/7 if you have leftover skill points.

T1: Demonic Posture, Ghoulish Night, and Upheld Oath are pretty much vital for every build. Demonic Posture is your primary PvP mode until level 141, Ghoulish Night gives Modos the infamous speed, and Upheld Oath is great for Sleep/Stun immunity.

T2: Restrained Resentment is the most important thing here. Max that, and the rest is up to you. Modon Form is a good second choice to have maxed, and obviously vital if your playstyle depends on bleeds. You shouldn't waste too many points in this tier.

T3: Soul Contract is an important passive that should be maxed if possible. Nimble Spirit is a great shield and should also be maxed in most cases. Suprise Assault is your first real offensive move, and correctly tomed, will stun just about anybody pre-ascended (and even ascended in many cases). With tomes, it can be used to infinitely stunlock, so this is vital for a Demon build, and I suggest it for other builds as well.

T4:
Shadowheart Umbra gives 60% critbonus when maxed, so it's a good passive to have. Other than that, the skills you'll want vary by what build you're making. Spiritual Charm for Modons, Miasmic Frenzy and Vile Edict for Humans, and Forest of Laughter for Demon. There's a lot of ways to go here.

T5: Max everything, regardless of what build you have. Kangba is critical for Humans, and good to throw out in PvP when switching between forms, Self-Righteousness is an amazing buff for just about everything, Sky Seeker speaks for itself and offers great crowd control, and Dance of Chaos is a powerful Demon skill, especially necessary if you didn't have enough points for Forest of Laughter.

These are general builds for preascended Modos. Pick the one that best suits your playstyle. Keep in mind that some have points left over, so distribute into whatever seems best for you.

Specific Builds:

Demon with Modon support:
http://jd.pwdatabase.com/pwi/calc/Mo...02330322010223

Modon with Demon support:
http://jd.pwdatabase.com/pwi/calc/Mo...23223322222233

Human with Modon support:
http://jd.pwdatabase.com/pwi/calc/Mo...2233w1u3y10223

Be careful about using the Human/Modon build, not many pre-ascended Modos choose to specialize in Human form, but I hear that it does work.

Ascended Builds
Fuwa:

http://jd.pwdatabase.com/pwi/calc/Mo...23223022223333
(This build relies on a heavier Modon support)

http://jd.pwdatabase.com/pwi/calc/Mo...02022322302222
(This build relies on heavier Demon passives and less Modon support)

Currently researching more Felkin and Dagos builds, suggestions are appreciated

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Last edited by Saikusus - The Billows; 09-10-2010 at 08:58 AM.
Saikusus - The Billows's Avatar
Saikusus - The Billows
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# 2
08-25-2010, 03:21 PM
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A note on PvE builds

PvE builds are fairly useless. If you have a tome reset on hand or can acquire one, then to be more efficient at grinding, max Exterminate (in the Rage tome) and Third Life (in the Heresy tome). Both are good for grinding, but neither are useful for PvP. If you follow a PvP build, you won't need a Jaki stone to reset your skills. All the skills you could possibly need for grinding are most likely already in your PvP build (such as Restrained Resentment and Self-Righteousness). Using these skills in conjunction with Charge and Heavy Blow (have the Heavy Blow -2.0sec c/d ring equipped) is a pretty good way to grind.

Gear and equipment

Charm: As a Modo, your primary charm is Spirit Wings. I suggest that every Modo have one of these before focusing on obtaining a secondary more specialized charm. These play a larger role when you ascend, and depending on your affinity it will differ between people. After you have Spirit Wings, you can get Sea of Blood for pure Seeker Damage, or Heavenly Disaster for both damage and accuracy. Having tried both, I recommend Heavenly Disaster, as the accuracy makes a huge difference and will boost your income (if you Seeker grind) by about 100g per 5 hours.

Esper skills: You'll also want an esper with Sky Seeker +1. In addition to any other skills you may want, FoL, Kangba, etc, Sky Seeker is the one skill crucial to all three ascended affinities, and absolutely necessary for a pre-ascended Modo. Having 3/2 Sky Seeker will make your bleed much more powerful, especially if you don't have the tome points necessary to fully tome it. You can obtain Sky Seeker scrolls by obtaining three Mysteries of Gem, which will cost you a bunch of Sweet Lollipops and Universal coins. You can try at most once per. week.

Gear: Having the proper equipment is also important, like any faction, so of course always focus on refining your end-game gears.

Essence: A good essence is also important. Always get closed star for PvP, but if you want to have a secondary open star for grinding, that's fine too. I have a closed star Scorpio Essence, but beyond that gets extremely expensive on both gold and affinity. Strive for Libra Essence, and continue for a Scorpio if you have the resources. Everything about these essences will enhance your ability to PvP.

Rings: A Modo also needs good rings. Insight of Heaven and Grace of Heaven are your best choices in my opinion. Grace of Heaven provides skill evasion, which might be useful especially if you're squishy, but Insight of Heaven will give you better accuracy against targets with high skill evasion. If Sky Seeker is a big part of your playstyle, you might want to consider Insight of Heaven over Grace of Heaven. Of course, you should upgrade these. Consider having another set of rings for grinding, Might of Heaven is the most popular choice.

Esper: For Ascended players, I always recommend having either a Demon Torch, a Sinister Orb, or a Soul Scepter. Sinister Orbs are good if you can afford one, but I recommend Demon Torch as your best bet for a 135 esper. If you plan on getting a 135 esper, I do not recommend getting a Death Wand. The esper skill on the Demon Torch/Sin Orb is just too good to pass up. As for 105 espers, it's all up to you. Our faction esper is pretty decent, so do a bit of research and pick one that you like. Learn how to bloodsmelt properly, if you do it right it doesn't cost a whole lot of money and will give you good stat boosts that you'll need in PvP.

Necklace: Honestly doesn't matter very much. I have the 4-star Eminence of Earth necklace, but Skyseal necklace is fairly popular (although they removed the lotto, so I'm not sure if you can find one nowadays) and Necklace of Ascension is also good.

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Last edited by Saikusus - The Billows; 05-27-2011 at 09:19 PM.
TormenT - Wildlands's Avatar
TormenT - Wildlands
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# 3
08-25-2010, 05:43 PM
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Mmm... I see some things that bother me on these builds..
Just gonna mention them..

Demon / Modon build :

- Vicious Intent ?
- 7 Points in Vigilance ?
- Formidable Opponent could be dropped to raise Modon form a bit more
- Bone smelt stinger for a Pvp build ? :S

Modon/ Demon build :

- Even though Resistance is nice, you'll be using Demonic Posture aswell... I wouldn't drop Critstrike Bonus over 24 Resistance.
- Again Vicious Intent...
- Dropping Offering to the dead and Fire on the moutain for Critrate..
- Soul Smash and rotting Existence are useful to be maxed
- Missing 4 tome points that are needed

Human Build :
- Formidable Opponent ?
- Bonesmelt Stinger ?
- Firestone will is pretty useful for extra damage
-Again, you're missing 7 points that could be used in important tomes.

Just my input... these are incomplete, hastely done builds...



What the builds should look like in my opinion :

Demonic / Modon

http://jd.pwdatabase.com/pwi/calc/Mo...32233032z10223

Modon Support ? At least have Spiritual Charm to launch.


Modon / Demonic

http://jd.pwdatabase.com/pwi/calc/Mo...23223322323333

Some points can be moved here and there from Kangba to Soul Contract.

Don't know much about Human besides the things I've mentioned in your build.

Last edited by TormenT - Wildlands; 08-25-2010 at 06:06 PM.
Saikusus - The Billows's Avatar
Saikusus - The Billows
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# 4
08-25-2010, 09:24 PM
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Quote:
Originally Posted by TormenT - Wildlands View Post
Mmm... I see some things that bother me on these builds..
Just gonna mention them..

Demon / Modon build :

- Vicious Intent ?
- 7 Points in Vigilance ?
- Formidable Opponent could be dropped to raise Modon form a bit more
- Bone smelt stinger for a Pvp build ? :S

Modon/ Demon build :

- Even though Resistance is nice, you'll be using Demonic Posture aswell... I wouldn't drop Critstrike Bonus over 24 Resistance.
- Again Vicious Intent...
- Dropping Offering to the dead and Fire on the moutain for Critrate..
- Soul Smash and rotting Existence are useful to be maxed
- Missing 4 tome points that are needed

Human Build :
- Formidable Opponent ?
- Bonesmelt Stinger ?
- Firestone will is pretty useful for extra damage
-Again, you're missing 7 points that could be used in important tomes.

Just my input... these are incomplete, hastely done builds...



What the builds should look like in my opinion :

Demonic / Modon

http://jd.pwdatabase.com/pwi/calc/Mo...32233032z10223

Modon Support ? At least have Spiritual Charm to launch.


Modon / Demonic

http://jd.pwdatabase.com/pwi/calc/Mo...23223322323333

Some points can be moved here and there from Kangba to Soul Contract.

Don't know much about Human besides the things I've mentioned in your build.
- Vicious intent was a mistake that I just edited out, thanks for pointing that out.
- The 7th rank of Vigilance gives an extra 3 points in all resistances, and since the Demon/Modon build isn't highly demanding on skill points, I included it
- The Modon support here is basically just Sky Seeker and some buffs. Rank 1 Modon lessens the defense reduction, making you less squishy. It's a matter of preference though, if you choose to max it, then go ahead. There are 8 skill points left over.
- Bonesmelt stinger slows the opponent by 33%. Useful for enemies that like to kite alot, as chasing down an Arden in Demon form isn't always too fun.

- Critstrike bonus is useless when your main form of damage comes from bleeds and curses. The resistance is probably the better choice.
- Vicious intent fixed, thanks again
- I took a look and Offering to the Dead is worth getting. Since there were tome points left over, I didn't have to delete anything, I just added it in.
- Soul Smash is good at rank 2, but rank 3 is debatable, due to the fact that a bleed hits every 2 seconds, so having an odd number of seconds of fasting doesn't make a large difference. Rotting existence is not needed, because the Modon/Demon playstyle doesn't require Firestone Will. I've found that in my experience, the random negative effect of Sky Seeker plays little to no part in PvP. It's too unreliable and not really worth extending for 2 seconds in my opinion. Of course, if you want, you can use the spare point to max it.
- It's only missing one now

- You're right, I swapped Formidable Opponent to max Firestone Will.
- Bonesmelt Stinger has been discussed. It's up to you if you want to max it, although I suggest it since there aren't many better places those points could be used.
- You're right again, the seven remaining points are very useful. However, I excluded them because there's a lot of places where they could be applied depending on whether you want to strengthen Sky Seeker, have more HP in demon, dispell paralyze, etc. It's up to the person to decide where he/she needs those points the most.

Thanks for the feedback.

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JadeFist's Avatar
JadeFist
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# 5
08-27-2010, 04:48 PM
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I think this a pretty decent start for new modo's to get ideas of how they should go.

I can't personally comment on the effectiveness of the builds you showed but i assume you know what you're talking about being t5 ascended modo.
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# 6 Confusion lol
09-03-2010, 02:27 PM
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k im confused as to how this is a Modon build when u got 4 Modon skills and 10 Demon skills in the tiers? anyone care to explain?
$lash - Wildlands's Avatar
$lash - Wildlands
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# 7
09-05-2010, 03:38 AM
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http://jd.pwdatabase.com/pwi/calc/Mo...23223333y11223

Well this is my build (when i reach 150). PvP, PvE, AoE, quest mobs, pot saving, All in One.

Ok t1 and 2 straight forward.

Same goes for the demonic skills in t3 and 4, except that i have Bloodstained Oath maxed, and with Charge to reset the cooldown i use no hp pots when grinding.

Tome skill Extinguish is very useful while grinding, as it costs 0 sp and takes away 60% + of the mobs' hp, but most of the time RR is on so that 1-shots the mobs.

I gave Bonesmelt Stinger and Vile Edict both rank 1, so instead of only hitting one quest mob for 1 damage at a time, you get as many as are in the area. Helps with Alliance Duty especially. Kangba adds to this once you reach t5.

For AoE, i run around collecting mobs in demonic form, use RR, then 1-shot the bunch of mobs with Kangba. Or if i go afk, i hit about 5 to6 mobs with Kangba, then finish them off with Vile Edict. Costs more pots yes, but who said AoE comes cheap, and i like the variety.


This is a complete build though, so cant be compared to the basic builds in the 1st post here, but its definitely a direction you can take.

Last edited by $lash - Wildlands; 09-05-2010 at 03:42 AM.
LockerIV - Shura's Avatar
LockerIV - Shura
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# 8
09-05-2010, 05:21 AM
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http://jd.pwdatabase.com/pwi/calc/Mo...23223333y20223
i don't really know a lot about Modo but what i do know is that Modo is the best in Hybrid so...
im quite a noob on Modo because im not used to the playstyle but i think modo is the best with a hybrid build(pre-asc) and a focused build(post-asc) i just wanna share my build and know what the more advanced Modo's think of it.
enjoy
Gonna play JD? Then use this code: 4540031X063602054007649Z3f9d22 when you make your 1st char in JD (Shura server Europe) and PM me In Game if you need some starting advice.
$lash - Wildlands's Avatar
$lash - Wildlands
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# 9
09-05-2010, 05:35 AM
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Only remembered now that this thread was for pvp specifically, so my bad. Although my build is for pvp mainly anyway.

But i have a question. Why is the ascended build with demonic posture rank 1? And ive seen a few other Fuwa completely without it..

As far as i can read, you need rank 8 before you can get demonic posture II.. Is that not so?
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Degrade - Wildlands
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# 10
09-05-2010, 12:02 PM
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@$lash :

Once you max Demonic Posture II / Modon Form II, you can get rid of the previous Demonic Posture/Modon form with a Jaki.

One thing though, if you get rid of the first form before maxing the affinity one, you won't be able to max it.
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